

Core Seasonals cannot be bred without already having the Monster, so they must be teleported. They are divided into two types: Core Seasonals, being Punkleton, Yool, Schmoochle, Blabbit, and Hoola, and Aux Seasonals, being Gobbleygourd, Jam Boree, Clavavera, Viveine, Carillong, Whiz-bang, Monculus, Ffidyll, Boo'qwurm, and the Spurrit. On Seasonal Shanty, common Seasonals are always available to breed. Each seasonal has a unique combination that is used across all Islands (except Seasonal Shanty), and has a high likelihood of failure. Seasonal Monsters are special Monsters available for limited times during their respective Seasonal event, or in other occasions, such as an Out-of season event or Anniversary Month. Seasonal Monsters Main article: Seasonal Monsters Epic Monsters cannot be selected to breed in the breeding structure. Instead of sharing a breeding combination with their Rare and Common counterparts, each Epic Monster has a unique combination that differs from Island to Island, which do not follow a logical pattern. Once you have the common and rare variants of a Monster, you can breed them together to have a 100% chance of getting that Monster.Įpic Monsters Main article: Epic MonstersĮpic Monsters are special variants that are even harder to get than Rare Monsters that are also only available for limited times. For example, Bowgart and Pummel can result in either Rare Potbelly or Rare Toe Jammer since they share the Plant and Water elements. They have the same combination as their common counterpart, with the exception of Rare Singles, which are bred with two triple element Monsters that share the same element as the single. Rare Monsters are special variants of existing Monsters that are harder to obtain and only available for limited times. Rare Monsters Main article: Rare Monsters Breeding a Triple with a Single is much more successful than breeding two doubles. Since quad element Monsters have so many elements, many combinations exist.

Quads are even harder to breed, and in the case of Fire and Magical Monsters, can be especially challenging. Breeding combinations for triple element Monsters are not guaranteed, and thus can result in one of the parents instead. For example, Quibble and Mammott can result in a Congle. Triples are slightly harder to breed, and require a double element and single element Monster. Double-element Ethereals are much harder to get and will often fail. Double-element Fire and Magical Monsters are slightly harder to breed and can result in one of the parent Monsters. Natural doubles have a 100% success rate, and thus cannot result in one of the parents. For example, Maw is bred by breeding Mammott and Toe Jammer. Entbrat + T-Rox can result in a T-Rox, which takes 8 hours, while Entbrat + Pummel, Bowgart, or Clamble all can result in a triple-elemental that takes 12 hours.īreeding Combinations Main article: Breeding Combinations Double Element Monsters ĭoubles are the easiest to breed, and just require two single element Monsters.
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For example, Ghazt’s breeding combo on Plant Island requires Entbrat plus a triple-element Monster. Increasing the level of parent Monsters can also increase the odds of a successful Breeding attempt, up to at least Level 15.Īnother technique is to use a combination that will take the least amount of time, so that you can attempt breeding again sooner. Buying most types of island skins will double the effect of your torches, though keep in mind island skins are a hefty investment. Lighting Wishing Torches can increase your odds by 1 to 1.5% per torch lit. However, there are multiple ways to increase the odds of these rarer Monsters. When breeding for special Monsters, it is common for it to fail and result in one of the parent Monsters. Some special Monsters like, Ethereals, Shugabush, Mythicals, Seasonals, and Epics, aren't determined by a specific element combination, and instead need two specific Monsters. Correct combinations can also often lead to resulting in the parent Monsters, with the exception of Natural double element Monsters. For example, Drumpler and Mammott will not result in a new Monster because the Cold element is repeated. If an element is repeated, the resulting Monster will be one if its parents. A new Monster will result consisting of all elements combined, unless an element is repeated. To breed, select two Monsters of different species that are at least level 4 in the Breeding Structure, in any order you’d like.
